1 | 0 | 0 | 0 | 2 | 0 | 0 |
2 | 0 | 0 | 0 | 2 | 0 | 0 |
3 | 0 | 0 | 0 | 3 | 0 | 0 |
4 | 0 | 0 | 0 | 4 | 0 | 0 |
5 | 0 | 0 | 0 | 5 | 0 | 0 |
6 | 0 | 0 | 0 | 6 | 0 | 0 |
7 | 0 | 0 | 0 | 7 | 0 | 0 |
8 | 0 | 0 | 0 | 8 | 0 | 0 |
9 | 0 | 0 | 0 | 9 | 0 | 0 |
10 | 0 | 0 | 0 | 10 | 0 | 0 |
11 | 0 | 0 | 0 | 11 | 0 | 0 |
12 | 0 | 0 | 0 | 12 | 0 | 0 |
13 | 0 | 0 | 0 | 12 | 0 | 0 |
14 | 0 | 0 | 0 | 12 | 0 | 0 |
15 | 0 | 0 | 0 | 12 | 0 | 0 |
16 | 0 | 0 | 0 | 12 | 0 | 0 |
17 | 0 | 0 | 0 | 12 | 0 | 0 |
18 | 0 | 0 | 0 | 12 | 0 | 0 |
19 | 0 | 0 | 0 | 12 | 0 | 0 |
20 | 0 | 0 | 1 | 12 | 0 | 0 |
21 | 0 | 0 | 2 | 12 | 0 | 0 |
22 | 0 | 0 | 3 | 12 | 0 | 0 |
23 | 0 | 0 | 4 | 12 | 0 | 0 |
24 | 0 | 0 | 5 | 12 | 0 | 0 |
25 | 0 | 0 | 6 | 12 | 0 | 0 |
26 | 0 | 0 | 6 | 12 | 0 | 0 |
27 | 0 | 0 | 6 | 12 | 0 | 0 |
28 | 0 | 0 | 6 | 12 | 0 | 0 |
29 | 0 | 0 | 6 | 12 | 0 | 0 |
30 | 0 | 0 | 6 | 12 | 0 | 0 |
31 | 0 | 0 | 6 | 12 | 0 | 0 |
32 | 0 | 0 | 6 | 12 | 0 | 0 |
33 | 0 | 0 | 6 | 12 | 0 | 0 |
34 | 0 | 0 | 6 | 12 | 0 | 0 |
35 | 0 | 0 | 6 | 12 | 0 | 0 |
36 | 0 | 0 | 6 | 12 | 0 | 0 |
37 | 0 | 0 | 6 | 12 | 0 | 0 |
38 | 0 | 0 | 6 | 12 | 0 | 0 |
39 | 0 | 0 | 6 | 12 | 1 | 0 |
40 | 0 | 0 | 6 | 12 | 2 | 0 |
41 | 0 | 0 | 6 | 12 | 3 | 0 |
42 | 0 | 0 | 6 | 12 | 4 | 0 |
43 | 0 | 0 | 6 | 12 | 5 | 0 |
44 | 0 | 0 | 6 | 12 | 6 | 0 |
45 | 0 | 0 | 6 | 12 | 7 | 0 |
46 | 0 | 0 | 6 | 12 | 8 | 0 |
47 | 0 | 0 | 6 | 12 | 9 | 0 |
48 | 0 | 0 | 6 | 12 | 10 | 0 |
49 | 0 | 0 | 6 | 12 | 11 | 0 |
50 | 0 | 0 | 6 | 12 | 12 | 0 |
Alchemist Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues an Alchemist character with the spirits of ancient masters of thier profession. An Imbued alchemist gains the following buffs:
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Blacksmith Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Alchemist Spirit Lv 1 Description: Imbues a Blacksmith character with the spirits of ancient masters of thier profession. An imbued Blacksmith gains the following buffs:
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Monk Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Monk character with the spirits of ancient masters of thier profession. An Imbued Monk gains the following buffs:
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Priest Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Monk Spirit Lv 1 Description: Imbues a Priest character with the spirits of ancient masters of thier profession. An Imbued Priest gains the following buffs:
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Taekwon Master Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Taekwon Master character with the spirits of ancient masters of thier profession. An Imbued Taekwon Master gains the following buffs:
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Soul Linker Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Taekwon Master Spirit Lv 1 Description: Imbues a Soul Linker character with the spirits of ancient masters of thier profession. A Soul Linker may not cast this skill on themselves, but are required to have another Soul Linker use this on them. An Imbued Soul Linker gains the following buffs:
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Assassin Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues an Assassin character with the spirits of ancient masters of thier profession. An imbued Assassin gains the following buffs:
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Rogue Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Assassin Spirit Lv 1 Description: Imbues a Rogue character with the spirits of ancient masters of thier profession. An imbued Rogue gains the following buffs:
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Crusader Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Crusader character with the spirits of ancient masters of thier profession. An imbued Crusader gains the following buffs:
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Knight Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Crusader Spirit Lv 1 Description: Imbues a Knight character with the spirits of ancient masters of thier profession. An imbued Knight gains the following buffs:
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Hunter Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Hunter character with the spirits of ancient masters of thier profession. An imbued Hunter gains the following buffs:
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Bard and Dancer Spirits |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Hunter Spirit Lv 1 Description: Imbues a Bard or Dancer character with the spirits of ancient masters of thier profession. An imbued Bard or Dancer gains the following buffs:
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Sage Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Sage character with the spirits of ancient masters of thier profession. An imbued Sage gains the following buffs:
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Wizard Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Sage Spirit Lv 1 Description: Imbues a Wizard character with the spirits of ancient masters of thier profession. An imbued Wizard gains the following buffs:
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Super Novice Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: None Description: Imbues a Super Novice character with the spirits of ancient masters of thier profession. An imbued Super Novice gains the following buffs:
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2-1 Class Spirit |
Skill Type: Spirit Max Level: 5 SP Cost: Depends on skill level. Cast Time: 1 second. Prerequisites: Super Novice Spirit Lv 5 Description: Imbues a transcendant first class character with the spirits of ancient masters of thier profession. Only a transcendant first class character below level 70 are affected by this skill. An imbued character gains the following buffs:
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Kaizel |
Skill Type: Ka- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: Depends on skill level. Prerequisites: Priest Spirit Lv 1 Description: Kaizel surrounds yourself with protective spirits, who save you should your character die. For a 30 minute durration, should your character die, you will be automatically ressurected, and Kaizel will cancel. For 2 seconds after you are resurrected, you will have a Kyrie Eleison effect like which will block all damage. This skill is unusable in War of Emperium maps, and the casting time is not reducable by dex. Kaizel is a Ka- type spell. Like all Ka- magic, you can only cast this skill on yourself, or your family members. If you attempt to use this on another character, you will be stunned for a short period of time. Only if you are endowed by Soul Linker Spirit can you cast this skill on other players.
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Kaahi |
Skill Type: Ka- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: No Cast Time. Prerequisites: Priest Spirit Lv 1, Crusader Spirit Lv 1 Description: Kaahi surrounds yourself with protective spirits, which protect you should you take physical damage. For a 30 minute durration, each time your character takes a non-skill physical attack, you automatically use SP to heal yourself. The amount of SP consumed and HP recovered vary depending on the skill level. Kaahi is a Ka- type spell. Like all Ka- magic, you can only cast this skill on yourself, or your family members. If you attempt to use this on another character, you will be stunned for a short period of time. Only if you are endowed by Soul Linker Spirit can you cast this skill on other players.
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Kaupe |
Skill Type: Ka- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: 0.5 seconds. Prerequisites: Rogue Spirit Lv 1 Description: Kaupe surrounds yourself with protective spirits, which perfectly blocks a single physical attack. For a 10 minute durration, when your character takes a physical attack, you have a chance to completely block that damage. Kaupe ends when it blocks one attack. Kaupe is a Ka- type spell. Like all Ka- magic, you can only cast this skill on yourself, or your family members. If you attempt to use this on another character, you will be stunned for a short period of time. Only if you are endowed by Soul Linker Spirit can you cast this skill on other players.
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Kaite |
Skill Type: Ka- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: Depends on skill level. Prerequisites: Sage Spirit Lv 1 Description: Kaite surrounds yourself with protective spirits, which reflect targeted magic back to thier casters. When your character takes a magical attack, that spell will be thrown back to its caster. Kaite does not stack with Assumptio and cannot block skills from bosses or monsters higher level than you. The skill ends after blocking a certain number of spells. Kaite is a Ka- type spell. Like all Ka- magic, you can only cast this skill on yourself, or your family members. If you attempt to use this on another character, you will be stunned for a short period of time. Only if you are endowed by Soul Linker Spirit can you cast this skill on other players.
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Kaina |
Skill Type: Ka- Magic (Passive) Max Level: 7 Prerequisites: Happy Break Lv 1 Description: Kaina surrounds yourself with protective spirits, which supply you with energy to cast and use skills. Kaina actually differs from other Ka- magic as that it is a passive skill, so there is no need to cast this to recieve the benefits. Kaina provides several Sp related changes, including more Sp gained from Happy Break, increases your max Sp, and decreases the Sp cost of the Es- skills Estin, Estun, and Esma. The amount of the Sp reduction of Estin Estun and Esma is actually based on your base level. At Lv 70-79 the cost is reduced by 3% per skill level (max 21%). At Lv 80-89 the cost is reduced by 5% per level (max 35%). At Lv 90-99 the cost is reduced by 7% per level (max 49%).
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Eswoo |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: 1 second cast time, 0.5 second after-cast delay. Prerequisites: Priest Spirit Lv 1 Description: Eswoo uses offensive spirits to change the targets size, making them very small and greatly reducing thier movement speed. This skill lasts far shorter on boss-type monsters. If you attempt to use this skill on a monster already affected by Eswoo, it will cause you to stun and it will revert the target monster to normal. Though the monsters size visibly changes, the monster is not considered any different for the calculation of skills and cards. Eswoo is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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Estun |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: 0.1 second cast time, 0.5 second after-cast delay. Prerequisites: Wizard Spirit Lv 1 Description: Estun uses offensive spirits to deal a small elemental hit to a target opponent. If the target monster is medium size, it will cause it to be temporarially stunned as well. Estun does magical damage, and takes the element of Mild Wind. When you use lvl 7, Estun can be used as a spirit channel in which Esma can be cast afterwards. Estun is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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Estin |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: 0.1 second cast time, 0.5 second after-cast delay. Prerequisites: Wizard Spirit Lv 1 Description: Estin uses offensive spirits to push the target opponent away. If the target monster is small size, it will also deal a strong hit, but otherwise it will do almost no damage. Estin does magical damage, and takes the element of Mild Wind. When you use lvl 7, Estin can be used as a spirit channel in which Esma can be cast afterwards. Estin is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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Eske |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: Cast time depends on skill level, 0.5 second after-cast delay. Prerequisites: Knight Spirit Lv 1 Description: Eske uses offensive spirits to make a target monster unstable, greatly increasing thier attack power but reducing thier physical defence. A monster hit with Eske will have thier attack power quadrupled, and thier defence reduced by half. After casting any skill level of Eske, Eske can be used as a spirit channel in which Esma can be cast afterwards. Eske is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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Eska |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: No cast time, 0.5 second after-cast delay. Prerequisites: Monk Spirit Lv 1 Description: Eska uses offensive spirits to solidify a target opponent, massively increasing thier physical and magical defence but making them very slow moving and attacking. The physical and magical defence increase is very similar to the Monk skill Mental Strength, but it does not prevent them from using skills. Eska is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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Esma |
Skill Type: Es- Magic Max Level: 7 SP Cost: Depends on skill level. Cast Time: 2 second cast time, 0.5 second after-cast delay. Prerequisites: Estin Lv 7, Estun Lv 7 Description: Esma uses existing spirits near a target to do massive magical damage to a single opponent. Esma does not summon its own spirits however, so Esma must be cast directly after another Es type skill, specifically Estin, Estun, or Eske, or directly after using a 'spirit' class skill. Esma takes the element of the current Mild Wind you have activated. Esma is an Es- type skill. Like all Es- type magic, this skill can only be cast on a non human opponent (only monsters). Attempting to use this on another player will cause your character to be stunned.
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