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MVP Tactics and Terminology

Scenario

Individual Boss Info and Tactics

Amon Ra

Stats: Large, Demi-Human, Earth 3, 1,214,138HP, Def 26 + 90 ~ 105, 95% Flee 237, 100% Hit 109
Final Skill: None
Spawn Time: 1 Hour
Optimal Hunting Class: Taekwon Master, Assassin Cross
Worthwhile Drops: 4% Old Card Album (4.5m), 1.5% Sphinx Hat (350k), 0.5% Safety Ring (20m)
Aprox Average Income Per Kill: 285,250z

Baphomet

Stats: Large, Demon, Shadow 3, 668,000HP, Def 35 + 96 ~ 111, 3,220 ~ 4,040 ATK, 95% Flee 276 (422), 100% Hit 253
Final Skill: Power Up
Spawn Time: 2 Hours
Optimal Hunting Class: Knight (Spear), Monk, Hunter
Worthwhile Drops: 8% Clip (2m), 2% Crescent Scythe (2.5m), 2% Majestic Goat (22m)
Aprox Average Income Per Kill: 650,000z

Dark Lord

Stats: Large, Demon, Undead 4, 360,000HP, Def 30 + 64 ~ 72, 2,800 ~ 3,320 ATK, 95% Flee 254, 100% Hit 220 (475)
Final Skill: Agility Up
Spawn Time: 1 Hour
Optimal Hunting Class: Knight (Spear), Monk, Assasin Cross, Hunter, Priest
Worthwhile Drops: 8% Evil Bone Wand (450k), 5.5% Bone Helm (5m), 3% Grimtooth (3.5m), 3% Mage coat (150k), 3% Ancient Cape (100k)
Aprox Average Income Per Kill: 423,500z

Detardeurus

Stats: Large, Dragon, Shadow 3, 480,000HP, Def 66 + 112 ~ 136, 4,560 ~ 5,548 ATK, 95% Flee 305 (535), 100% Hit 200
Final Skill: Power Up, High Heal
Spawn Time: 3 Hours
Optimal Hunting Class: Biochemist
Worthwhile Drops: 50% Treasure Box (186k), 40% Gold (200k), 10% Dragon Breath Cocktail (1m), 5% Jewel Crown (3.5m), 1% Pole Axe[1] (150m)
Aprox Average Income Per Kill: 1,948,000z

Doppelganger

Stats: Medium, Demon, Shadow 3, 249,000HP, Def 60 + 90 ~ 105, 1,340 ~ 1,590 ATK, 95% Flee 272, 100% Hit 182
Final Skill: High Two-Hand Quicken, High Heal
Spawn Time: 2 Hours
Optimal Hunting Class: Priest (ME), Crusader (GX)
Worthwhile Drops: 3.5% Spiky Band (18m), 2.5% Full Plate[1] (4.5m), 1.5% Zweihander (3m)
Aprox Average Income Per Kill: 787,500z