Wanderer / Minstrel

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[edit] Sprite

Minstrel Wanderer
Front Angle Back Front Angle Back
Standing Image:Minstrel_front_stand.gif‎ Image:Minstrel_front2_stand.gif‎ Image:Minstrel_side_stand.gif‎ Image:Minstrel_back2_stand.gif‎ Image:Minstrel_back_stand.gif‎ Image:Wanderer_front_stand2.gif‎ Image:Wanderer_front2_stand.gif‎ Image:Wanderer_side_stand.gif‎ Image:Wanderer_back2_stand.gif‎ Image:Wanderer_back_stand2.gif‎
Walking Image:Minstrel_front_walk.gif‎ Image:Minstrel_front2_walk.gif‎ Image:Minstrel_side_walk.gif‎ Image:Minstrel_back2_walk.gif‎ Image:Minstrel_back_walk.gif‎ Image:Wanderer_front_walk2.gif‎ Image:Wanderer_front2_walk.gif‎ Image:Wanderer_side_walk.gif‎ Image:Wanderer_back2_walk.gif‎ Image:Wanderer_back_walk2.gif‎
Sitting Image:Minstrel_front_sit.gif‎ Image:Minstrel_front2_sit.gif‎ Image:Minstrel_side_sit.gif‎ Image:Minstrel_back2_sit.gif‎ Image:Minstrel_back_sit.gif‎ Image:Wanderer_front_sit2.gif‎ Image:Wanderer_front2_sit.gif‎ Image:Wanderer_side_sit.gif‎ Image:Wanderer_back2_sit.gif‎ Image:Wanderer_back_sit2.gif‎
Stance Image:Minstrel_front_wait.gif‎ Image:Minstrel_back_wait.gif‎ Image:Wanderer_front_wait.gif‎ Image:Wanderer_back_wait2.gif‎
Attack (Instrument/Whip) Image:Minstrel_front_attack1.gif‎ Image:Minstrel_back_attack1.gif‎ Image:Wanderer_front_attack1-2.gif‎ Image:Wanderer_back_attack1-3.gif‎
Attack (Bow) Image:Minstrel_front_attack2.gif‎ Image:Minstrel_back_attack2.gif‎ Image:Wanderer_front_attack2-2.gif‎ Image:Wanderer_back_attack2-3.gif‎
Skill 1 Image:Minstrel_front_skill1.gif‎ Image:Minstrel_back_skill1.gif‎ Image:Wanderer_front_skill1.gif‎ Image:Wanderer_back_skill1.gif‎
Skill 2 Image:Minstrel_front_skill2.gif‎ Image:Minstrel_back_skill2.gif‎ Image:Wanderer_front_skill2.gif‎ Image:Wanderer_back_skill2.gif‎
Skill 3 Image:Minstrel_front_skill3.gif‎ Image:Minstrel_back_skill3.gif‎ Image:Wanderer_front_skill3.gif‎ Image:Wanderer_back_skill3.gif‎
Pickup Image:Minstrel_front_take.gif‎ Image:Wanderer_front_take.gif‎ Image:Wanderer_back_take.gif‎
Damage Image:Minstrel_front_damage.gif‎ Image:Minstrel_back_damage.gif‎ Image:Wanderer_front_damage2.gif‎ Image:Wanderer_back_damage2.gif‎
Dead Image:Minstrel_front_die.gif‎ Image:Minstrel_back_die.gif‎ Image:Wanderer_front_die2.gif‎ Image:Wanderer_back_die2.gif‎

[edit] Skills

[edit] Wanderer Only Skills

[edit] Image:wa_swing_dance.jpg Swing Dance

Status Icon Image:swing.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases movement speed and attack speed for all party members.
Skill Level 1 2 3 4 5
Movement Speed and Attack Speed 4% 8% 12% 16% 20%
Duration 100s 150s 200s 250s 300s

[edit] Image:wa_symphony_of_lover.jpg Symphony of Lover

Status Icon Image:Lovers.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases magic defense of yourself and party members.
Skill Level 1 2 3 4 5
Magical Defense Power 20% 40% 60% 80% 100%
Duration 100s 150s 200s 250s 300s

[edit] Image:wa_moonlit_serenade.jpg Moonlit Serenade

Status Icon Image:moonlit.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases magic attack power of yourself and party members.
Skill Level 1 2 3 4 5
Magical Attack Power 10% 20% 30% 40% 50%
Duration 100s 150s 200s 250s 300s

[edit] Minstrel Only Skills

[edit] Image:mi_rush_windmill.jpg Windmill Rush Attack

Status Icon Image:Mwm.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases attack power of yourself and your party members.
Skill Level 1 2 3 4 5
Physical Attack Power 10% 20% 30% 40% 50%

[edit] Image:mi_echosong.jpg Echo Song

Status Icon Image:Echo.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases defense power of yourself and your party members.
Skill Level 1 2 3 4 5
Physical Defense Power 20% 40% 60% 80% 100%

[edit] Image:mi_harmonize.jpg Harmonize

Status Icon Image:Harmonize.jpg

  • Max LV: 5
  • Prerequisites: Deep Sleep Lullaby LV 1
  • Type: Active / Buff
  • Description: Temporarily increases all stats of a single target.
Skill Level Effect
1 Increases all stats by 5.
2 Increases all stats by 7.
3 Increases all stats by 9.
4 Increases all stats by 11.
5 Increases all stats by 13.

[edit] Shared Skills

[edit] Image:wm_lesson.jpg Lesson

  • Max LV: 10
  • Prerequisites: -
  • Type: Passive
  • Description: Increases your Max SP and SP recovery. At skill level 5 and higher, allows you to use 3rd job song skills while doing 2nd job performance and ensemble skills.
Skill Level 1 2 3 4 5 6 7 8 9 10
Max SP +30 +60 +90 +120 +150 +180 +210 +240 +270 +300

[edit] Image:wm_reverberation.jpg Reverberation

  • Max LV: 5
  • Prerequisites: Dissonance LV 5 or Ugly Dance LV 5
  • Type: Active / Damage
  • Description: Generates high pitched sound waves from a location on the ground. When near these waves, you receive damage. You can have up to 3 reverberation's active at once, and when touched or the duration ends all targets in a 3x3 area take damage. The reverberation can be removed with ranged attacks or magic.
Skill Level 1 2 3 4 5
Physical Attack 400% 500% 600% 700% 800%
Magical Attack 200% 300% 400% 500% 600%

[edit] Image:wm_dominion_impulse.jpg Dominion Impulse

  • Max LV: 1
  • Prerequisites: Reverberation LV 1
  • Type: Active / Special
  • Description: Activates any Reverberations active in a 11 x 11 area around you. This can trigger the reverberations of other players as well.

[edit] Image:wm_metalicsound.jpg Metallic Sound

  • Max LV: 5
  • Prerequisites: Dominion Impulse LV 1
  • Type: Active / Damage
  • Description: Emits a high pitched sound at a single target, damaging their HP and SP. The damage is greatly increased if the target is currently asleep. Lesson skill level increases the damage.
Skill Level 1 2 3 4 5
Attack Power 500% + Increased damage for Lesson 550% + Increased damage for Lesson 600% + Increased damage for Lesson 650% + Increased damage for Lesson 700% + Increased damage for Lesson

[edit] Image:wm_great_echo.jpg Great Echo

  • Max LV: 5
  • Prerequisites: Metallic Sound LV 1
  • Type: Active / Damage / Chorus
  • Description: The user creates an incredibly loud echo which damages all enemies in range. If you have more Wanderers/Minstrels in party, the damage increases and SP cost is decreased. Consumes SP of all Wanderers/Minstrels in party. Consumes one Lozange.
Skill Level 1 2 3 4 5
Area of Effect 5x5 cells 7x7 cells 7x7 cells 9x9 cells 9x9 cells
Attack Power 1,000% 1,100% 1,200% 1,300% 1,400%

[edit] Image:wm_severe_rainstorm.jpg Severe Rainstorm

  • Max LV: 5
  • Prerequisites: Throw Arrow LV 5 or Musical Strike LV 5
  • Type: Active / Damage
  • Description: Throws countless arrows into the air, which rain down on a 11 x 11 area, dealing 1 hit every 0.3 seconds. The skill requires 20 arrows, and fails if you do not have 20 arrows.
Skill Level 1 2 3 4 5
Attack Power 100% 150% 200% 250% 300%
Duration 0.9s 1.5s 2.1s 2.7s 3s

[edit] Image:wm_lullaby_deepsleep.jpg Deep Sleep Lullaby

Status Icon Image:deepsleep.jpg

  • Max LV: 5
  • Prerequisites: Lesson LV 1
  • Type: Active / Debuff
  • Description: All targets around you fall into Deep Sleep. While in Deep Sleep status, the target cannot move, attack, use items or skills. Hitting them will wake them up, but any damage they take in Deep Sleep status is amplified by 1.5 times. While in Deep Sleep, the target recovers 1% of their HP/SP every 2 seconds.
Skill Level 1 2 3 4 5
Success Rate 90% 92% 94% 96% 98%
Area of Effect 11x11 cells 13x13 cells 15x15 cells 19x19 cells 21x21 cells
1 July 2009 The skill can only be used on PK enabled maps.
6 January 2010 INT status reduces Deep Sleep Status duration.

[edit] Image:wm_poemofnetherworld.jpg Poem of the Netherworld

  • Max LV: 5
  • Prerequisites: Lesson LV 1
  • Type: Active / Debuff
  • Description: Create a special sound on a target cell that affects the targets reflexes, making them unable to move. You can have up to 5 active at once and they affect a 3x3 area. The skill does not affect boss monsters. The duration is affected by the difference in level between you and the target. Consumes 1 Caugh Drop.
Skill Level 1 2 3 4 5
Effect Duration 8s 10s 12s 14s 16s
Sound Duration 9s 11s 13s 15s 17s

[edit] Image:wm_randomizespell.jpg Improvised Song

  • Max LV: 5
  • Prerequisites: Poem of the Netherworld LV 1
  • Type: Active / Special
  • Description: Invokes one random Magician or Wizard abililty. Ignores any catalyst required for casting.
Skill Level Effect
1 Uses a random Level 5 magic skill.
2 Uses a random Level 6 magic skill.
3 Uses a random Level 7 magic skill.
4 Uses a random Level 8 magic skill.
5 Uses a random Level 9 magic skill.

[edit] Image:wm_gloomyday.jpg Gloomy Day

Status Icon Image:gloomy.jpg

  • Max LV: 5
  • Prerequisites: Improvised Song LV 1
  • Type: Active / Buff or Debuff
  • Description: Increases the damage of several specific skills, or reduces evasion and attack speed. The following skills are improved [ Brandish Spear / Spiral Pierce / Shield Charge / Shield Boomerang / Shield Chain / Shield Press ]. If you don't have any of those skills, instead your evasion and attack speed are reduced.
Skill Level 1 2 3 4 5
Evasion -5 -10 -15 -20 -25
Attack Speed -3% -6% -9% -12% -15%

[edit] Image:wm_voiceofsiren.jpg Voice of Siren

  • Max LV: 5
  • Prerequisites: Poem of the Netherworld LV 3
  • Type: Active / Debuff
  • Description: Causes targets in a 11x11 area around the caster to become fascinated and drawn towards the caster. Monsters will be unable to attack you, and players will be unable to attack the user for the skill duration. While under the effect of the skill you will use the heart emotion. The skill duration is reduced proportionate to the target's level. The skill effect ends when the target receives damage.
Skill Level 1 2 3 4 5
Success Rate 30% 40% 50% 60% 70%
Duration 15s 18s 21s 24s 27s

[edit] Image:wm_sircleofnature.jpg Circle of Nature's Sound

Status Icon Image:circle.jpg

  • Max LV: 5
  • Prerequisites: Lesson LV 1
  • Type: Active / Recovery
  • Description: All targets in range receive the effect of Circle of Nature. Every second the effect consumes a fixed amount of SP and recovers your HP. If a player has no remaining SP, the effect ends for them.
Skill Level 1 2 3 4 5
Duration 10s 15s 20s 25s 30s
Consumes SP per second 2 3 4 5 6
Recovers HP per second 40 80 120 240 360

[edit] Image:wm_deadhillhere.jpg Valley of Death

  • Max LV: 5
  • Prerequisites: Circle of Nature's Sound LV 3
  • Type: Active / Recovery
  • Description: Target 1 player is revived. That player is resurrected with HP equal to the SP they currently have. If the player has 0 SP, they are resurrected with 1 HP. Consumes 1 Painful Tear.
Skill Level 1 2 3 4 5
Success Rate 90% 92% 94% 96% 98%
Target's SP Consumption 100% 80% 60% 40% 20%

[edit] Image:wm_dance_with_wug.jpg Dance With Warg

Status Icon Image:dancewarg.jpg

  • Max LV: 5
  • Prerequisites: Swing Dance LV 1 or Harmonize LV 1, Symphony of Lover LV 1 or Windmill Rush Attack LV 1, Moonlit Serenade LV 1 or Echo Song LV 1
  • Type: Active / Buff / Chorus
  • Description: Sing a song with a fast tempo, increasing you and your parties attack speed silghtly, and reducing all cast time. The effect of this skill is improved as there are more Minstrels/Wanderers in party.
Skill Level 1 2 3 4 5
Duration 30s 60s 90s 120s 150s

[edit] Image:wm_saturday_night_fever.jpg Saturday Night Fever

Status Icon Image:saturday.jpg

  • Max LV: 5
  • Prerequisites: Dance with a Warg LV 1
  • Type: Active / Unique / Chorus
  • Description: Throws all targets on screen including yourself into a frenzy. While in frenzy you can't recover HP or SP, your attack power increases, and your defense and evasion drop considerably. Additionally you cannot use skills or items. When the frenzy effect ends, you're forced to sit for 10 seconds. If more than 7 people enter frenzy at once, all players affected receive 9999 damage from the god of madness.
Skill Level 1 2 3 4 5
Every 3 seconds drains HP and SP 2% 3% 4% 5% 6%
Attack Power +100 +200 +300 +400 +500
Defense -20% -30% -40% -50% -60%
Evasion -50% -60% -70% -80% -90%

[edit] Image:wm_sound_of_destruction.jpg Sound of Destruction

  • Max LV: 5
  • Prerequisites: Saturday Night Fever LV 3, Melody of Sink LV 3
  • Type: Active / Unique / Chorus
  • Description: Cancels all song and chorus effects in a circumference around a target enemy. The success rate is based on the targets Int and Dex, the targets level, Sound of Destruction level, as well as the level of song or chorus skill in effect on the target. The success rate is increased if there are more Wanderers/Minstrels in the party.
Skill Level 1 2 3 4 5
Area Around the Target 5x5 cells 7x7 cells 7x7 cells 9x9 cells 9x9 cells

[edit] Image:wm_lerads_dew.jpg Lerad's Dew

Status Icon Image:lerads.jpg

  • Max LV: 5
  • Prerequisites: Swing Dance LV 1 or Harmonize LV 1, Symphony of Lover LV 1 or Windmill Rush Attack LV 1, Moonlit Serenade LV 1 or Echo Song LV 1
  • Type: Active / Buff / Chorus
  • Description: Boosts max HP of party members on screen. Does not have any effect on Berserk characters. The amount of HP gained is greatly increased by the number of Wanderers/Minstrels in the party.
Skill Level 1 2 3 4 5
Max HP +5% +10% +15% +20% +25%
Duration 20s 30s 40s 50s 60s

[edit] Image:wm_beyond_of_warcry.jpg Warcry of Beyond

Status Icon Image:warcry.jpg

  • Max LV: 5
  • Prerequisites: Lerad's Dew LV 1
  • Type: Active / Buff / Chorus
  • Description: Increases physical attack power of all targets in a radius around you, while decreasing magic attack power. If the skill is overlapped with Melody of Sink, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
Skill Level 1 2 3 4 5
Duration 20s 30s 40s 50s 60s

[edit] Image:wm_unlimited_humming_voice.jpg Unlimited Humming Voice

Status Icon Image:unlimitedhv.jpg

  • Max LV: 5
  • Prerequisites: Sound of Destruction LV 1, Warcry of Beyond LV 1
  • Type: Active / Buff / Chorus
  • Description: Makes all skills and magic cast in a radius around you un-interruptable. However skills consume 15% more SP. If there are more Wanderers/Minstrels in party the increased SP consumption decreases.
Skill Level 1 2 3 4 5
Duration 20s 30s 40s 50s 60s

[edit] Image:wm_song_of_mana.jpg Song of Mana

Status Icon Image:songmana.jpg

  • Max LV: 5
  • Prerequisites: Swing Dance LV 1 or Harmonize LV 1, Symphony of Lover LV 1 or Windmill Rush Attack LV 1, Moonlit Serenade LV 1 or Echo Song LV 1
  • Type: Active / Buff / Chorus
  • Description: A song which aids in the circulation of mana, recovering 10 sp every 3 seconds for all party members. The recovery amount is increased if there are more Wanderers/Minstrels in the party.
Skill Level 1 2 3 4 5
Duration 30s 60s 90s 120s 150s

[edit] Image:wm_melodyofsink.jpg Melody of Sink

Status Icon Image:melodysink.jpg

  • Max LV: 5
  • Prerequisites: Song of Mana LV 1
  • Type: Active / Buff / Chorus
  • Description: Increases magic attack power of all targets in a radius around you, while decreasing physical attack power. If the skill is overlapped with Warcry of Beyond, the last skill effect takes priority. The effect is increased by the number of Wanderers/Minstrels in party.
Skill Level 1 2 3 4 5
Duration 20s 30s 40s 50s 60s

[edit] Skill Tree

Image:Wm skill tree.png

[edit] Job Bonuses

[edit] Wanderer

The job levels in which a Wanderer receives a certain bonus:

Stat\Amount+1+2+3+4+5+6+7+8
STR 26 27
AGI 4 7 18 31 39 43 45 50
VIT 12 13 14 22 32
INT 2 3 9 21 36 37 38 49
DEX 1 8 17 23 30 44
LUK

[edit] Job LV 50 Bonus

  • STR : 2
  • AGI : 8
  • VIT : 5
  • INT : 8
  • DEX : 6
  • LUK : 0

[edit] Minstrel

The job levels in which a Minstrel receives a certain bonus:

Stat\Amount+1+2+3+4+5+6+7
STR 18 19 24 28 46
AGI 26 27 38
VIT 3 10 11 34 45
INT 7 8 22 32 40 41 49
DEX 5 14 15 36 44 50
LUK

[edit] Job LV 50 Bonus

  • STR : 5
  • AGI : 3
  • VIT : 5
  • INT : 7
  • DEX : 6
  • LUK : 0

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